- Ffmpeg windows binary install#
- Ffmpeg windows binary update#
- Ffmpeg windows binary license#
- Ffmpeg windows binary download#
We’ll also copy some missing DirectX headers into the toolchain and configure MSYS.įor %i in (*.exe) do mklink x86_64-w64-mingw32-%i %iĬopy /y "%DXSDK_DIR%\Include\*.*" C:\mingw64_4.5.2_multilib\x86_64-w64-mingw32\include\Ĭd \mingw64_4.5.2_multilib\msys\postinstallġ2 thoughts on “ Compiling 圆4/x86 FFmpeg on 64bit Windows with libfaac and libmp3lame” On Windows Vista or later (which should cover most 64bit Windows systems) we can use mklink.exe to create symbolic links.
Ffmpeg windows binary download#
The toolchain I just recommended you download does not contain prefixes, but we shall need them since FFmpeg’s configure script expects them. So gcc.exe might be present in the toolchain distro as x86_64-w64-mingw32-gcc.exe. Crucially it explains that when you compile with a particular host type defined, most configure scripts will look for a compiler whose filename is prefixed with that host type. This document provides useful background information to the uninitiated.
Ffmpeg windows binary install#
Install it, but only select the following component:
Ffmpeg windows binary update#
Update – I now realise that this archive also includes the whole GCC toolchain as well, but by then I’d already written the guide :)ĭownload the latest DirectX SDK. Extract that archive into C:\mingw64_4.5.2_multilib so you have a subfolder in there named MSYS. I spent a long time trying to compile LAME with the official MSYS build and eventually gave up, chosing instead to use a working one made by a third party. There is no installer – it’s not as automated as the 32bit distribution of MinGW. Extract the contents of this archive to the root of your C: drive (which at time of writing will create a folder named mingw64_4.5.2_multilib). On the MinGW-w64 downloads site browse to the Multilib Toolchains (Targetting Win32 and Win64) section, and download the latest megasoft78 binary build prefixed with mingw-w64-bin_x86_64-mingw. Most people will want a toolchain with the flexibility to create both 圆4 and x86 binaries, so that is what I shall describe in this guide. What is more, I had to try three different ones before I found one that could compile LAME without errors (though that could be LAME’s fault). What’s even more confusing, is that some builds of MinGW-w64 are targetted at 32bit, some 64bit, and some both.
As a result you have to search around trying to find all the necessary configure commands for each package, and they’re not always identical. It’s not strictly necessary with all packages, but some will fail to build without these parameters. The complication is that even when compiling natively you need to use configuration options as if you’re cross compiling (for host type x86_64-w64-mingw32). A perfect topic for PCLOADLETTER then!įor building FFmpeg we must use the build environment MinGW-w64 which is a separate version of MinGW. On macOS, use brew install gnu-tar xz.Once I had compiled FFmpeg for 32bit Windows, I discovered that it’s probably ten times more difficult to find information about doing the same with free tools on 64bit editions of Windows. The unzip, tar CLI executables need to be installed. Please consider supporting and donating to them who have been providing quality binary builds for many years: This npm package includes statically linked binaries that are produced by the following individuals. Please consult the individual build's project site for exact source versions, which you can locate based on the version information included in the README file.
Ffmpeg windows binary license#
The build script extracts build information and (when possible) the license file from the downloaded package or the distribution server. macOS 圆4 (Intel) & ARM64 (Apple Silicon) builds.The build script downloads binaries from these locations: Users/j/playground/node_modules/ffmpeg-static/ffmpegĬheck the example script for a more thorough example.